What It Really Takes to Grow a Hobby From Scratch

What It Really Takes to Grow a Hobby From Scratch

Listen to the Guild of Gaming Gurus Podcast here


Building Board Game Communities in India

What It Really Takes to Grow a Hobby From Scratch

India doesn’t have a 50-year hobby board game culture.

We are building it in real time.

In this episode of The Guild of Gaming Gurus, we spoke about what it actually takes to grow a board game ecosystem in a country where the hobby is still young, price-sensitive, and discovering itself.

This is not theory. This is lived experience — from conventions, workshops, retail experiments, and publishing.


Where the Indian Tabletop Scene Stands Today

A few signals are clear:

  • Community-driven events are growing in size and maturity. 
  • Designers are choosing tabletop as a serious career path.
  • International recognition for Indian-published games is increasing.
  • Validation events matter more than marketing budgets.
  • We are no longer in the “niche curiosity” stage. We are in the “early structured growth” stage.

The Real Engine: Community First, Commerce Later

In India, you cannot build tabletop purely as a product business.

You must build community before scale.

Game nights → Meetups → Workshops → Conventions → Publishing.

That pipeline matters.

Without physical spaces and repeated play, games don’t stick. And if games don’t stick, there is no sustainable market.

Community-led events reduce marketing friction.
They create informed buyers.
They create repeat players.

This is foundational for a developing hobby market.


Notes for Designers

If you are designing in India today:

  1. Playtesting is your unfair advantage. Use it. 
  2. Don’t rush to print.
  3. Validate in live at the table. 
  4. Watch how Indian groups actually behave at the table.
  5. Price sensitivity is real. Design accordingly.
  6. Theme alone will not save weak mechanics.
  7. Designers who iterate in public spaces improve faster than those who design in isolation.

Events are not just for exposure.
They are laboratories.


Notes for Indian Publishers

  • Community building reduces long-term acquisition cost. 
  • Smaller boxes improve distribution efficiency.
  • Retail alone won’t grow the market.
  • Education-driven events create better customers

Publishing in India requires ecosystem thinking, not just product thinking.


Notes for International Publishers Watching India

Here’s what matters:

  • The audience is still developing, but highly curious. 
  • There is appetite for strategy, but onboarding must be smoother.
  • Events are becoming serious validation platforms.
  • Indian stories, when paired with strong mechanics, travel well.

India is not yet a volume-driven market.

But it is a high-engagement market.

And engagement compounds.


The Hard Truth

Growing a hobby in India is slow work.

It requires:

  • Teaching. 
  • Hosting.
  • Designing.
  • Publishing.
  • Failing publicly.
  • Trying again

You cannot shortcut ecosystem building.

But once communities mature, they scale rapidly.

We are seeing early signs of that shift.


What This Means Going Forward

The next phase of Indian tabletop will not be built by one company.

It will be built by:

  • Designers who validate rigorously. 
  • Publishers who think long-term.
  • Community organisers who stay consistent.
  • International partners who see long-term potential. 

India’s next big leap in tabletop will come not from hype —
but from repeated play, shared tables, and serious iteration.

And that work is already underway.

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